I'm semi happy with the model sheets I've done. If I end up wanting them in my portfolio to get into the gaming program next year I will need to rework them a bit. More so just my cop seeing as I won't need to have the hippy unless I sculpt him too.




This is my first blog dedicated to the work from my first year of animation school of witchcraft and wizardry.... and anything after.

I like this picture without the flash more because it gives the sculpt a few more shadows, the other one is more to highlight the details I'm working on. 
Other than the arms, everything just needs a touch up before I bake it. After that I should be able to sand anything thats a little rough and triple check everything before I paint.



Then some general details to make sure things are where they should be,


Unfortunately I lost the file of the first sketch which made me try to redesign it from memory in this sketch. This was actually helpful because I was able to keep the interesting stuff I could remember but keep an open mind about everything else and how it would work together seeing as I couldn't remember all of it. The red line box is to help with perspective so parts don't get wonky or start to skew.


