Place holder images for my project 3 in inorganic modeling. Over the break I'm going to organize all my files and get really nice renders of all my work.
I used a marble texture on the "inside" of the hammer and on the specular level I boosted up all the cracks so they really caught the light.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEis4Rh0r_xqBPpVbPH74EU2-AADkpt8RNiTz9gGjqK6L7rw_PljTWFJt6cmamn1ZZNqI9f6HP4nZloONheyOoJTgpwzOkLRgYM6JfXv5694wtYEX0egrrmsC0Sue9rUv91j9AI7NfVaxN7D/s320/hammer_render_04.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWdfuAffuvhI9M2sfiyAkw9anh71G9dbeeQEfNqG8eK6EVf8Pxy78tLnDqCPebhOA9ohAthTWU6G9vomwGBCcdecdUZTVNMVDdJT0KyepuRp1uFAsm21QgT1sFHdSI8FvgC88JAB5qtQ4c/s320/hammer_render_03.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwVN7vJUFF_Ee1crjzjh_FaOzl1wO24pCMVd52hVZCQD2QHlJbFY9ajkCyxJSua0WjM-XDgnViX6GnwIy0tMFw_KRJWvHc5ThiZIGoiDea9bvpmHIuZTID7Uv8NhM6sRAbq5POC-qQxfM9/s320/hammer_render_02.jpg)